This repository has been archived on 2022-07-11. You can view files and clone it, but cannot push or open issues or pull requests.
Go to file
Arthur Poulet 66c4fa9f7c iprove help cmd for opti 2016-03-31 15:53:08 +02:00
.gitignore Initial commit 2016-03-23 22:44:03 +01:00
Attack.ex opti programm 2016-03-29 23:35:58 +02:00
Dice.ex finish opti interface 2016-03-30 01:34:12 +02:00
LICENSE Initial commit 2016-03-23 22:44:03 +01:00
OptiInterface.ex iprove help cmd for opti 2016-03-31 15:53:08 +02:00
README.md update readme 2016-03-31 15:49:23 +02:00
Roll.ex finish opti interface 2016-03-30 01:34:12 +02:00
RollInterface.ex opti programm 2016-03-29 23:35:58 +02:00
main_opti.exs opti programm 2016-03-29 23:35:58 +02:00
main_roll.exs opti programm 2016-03-29 23:35:58 +02:00
run opti programm 2016-03-29 23:35:58 +02:00

README.md

danddhelper_exs

Dungeons and Dragons Helper -- in Elixir lang

Usage

./run [opti]

Commands for Roll mode (default)

You can use the following commands:

  • ROLL: roll the command
  • NAME ROLL: save the roll with a name
  • delete NAME: remove a saved named roll
  • empty line: roll every saved rolls

Example

Input a roll: 1d6

1D6 ... 5 = 5

Input a roll: 1d6 + 4

1D6 + 4 ... 4, 2 = 6

Input a roll: toto 1d20 + 6

1D20 + 6 ... 6, 1 = 7

Input a roll: lobo 1d20 + 1

1D20 + 1 ... 1, 14 = 15

Input a roll:

***** lobo ***** 1D20 + 1 ... 1, 14 = 15

***** toto ***** 1D20 + 6 ... 6, 7 = 13

Input a roll: delete lobo

***** Deleted lobo *****

Input a roll: robo 1d20 + 2

1D20 + 2 ... 2, 20 = 22

Input a roll: robo 1d20 + 3

1D20 + 3 ... 3, 17 = 20

Input a roll:

***** robo ***** 1D20 + 3 ... 3, 3 = 6

***** toto ***** 1D20 + 6 ... 6, 19 = 25

Input a roll: exit

Commands for Opti mode

Computes the damages you can inflict based on the average accuracy of the attacks.

You can use the following commands:

  • average_attack: set or display the average roll of an attack (on a d20)
  • max: maximum damages inflicted in one round
  • min: minimum damages inflicted in one round
  • mean: average damages inflicted in one round

Todo

  • handle critical damages and fumble cases

Example

Input a command: max 25 16/16/9 5d6+5+15

[max] attacks: 0.6 / 0.6 / 0.25, with 5D6 + 5 + 15 damages => 30.0 + 30.0 + 12.5 => 72.5

Input a command: mean 25 16/16/9 5d6+5+15

[mean] attacks: 0.6 / 0.6 / 0.25, with 5D6 + 5 + 15 damages => 22.5 + 22.5 + 9.38 => 54.38

Input a command: min 25 16/16/9 5d6+5+15

[min] attacks: 0.6 / 0.6 / 0.25, with 5D6 + 5 + 15 damages => 15.0 + 15.0 + 6.25 => 36.25

Input a command: average_attack = 12

Set average_attack = 60.0 %

Input a command: min 25 16/16/9 5d6+5+15

[min] attacks: 0.75 / 0.75 / 0.4, with 5D6 + 5 + 15 damages => 18.75 + 18.75 + 10.0 => 47.5

Input a command: average_attack

Current average attack roll : 12.0 (60.0 %)

Input a command: exit