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.travis.yml
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.travis.yml
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@ -1,8 +1,5 @@
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||||||
# v0.1
|
# v0.1
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||||||
|
|
||||||
## v0.1.3
|
|
||||||
- Minor improvements
|
|
||||||
|
|
||||||
## v0.1.2
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## v0.1.2
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||||||
- Block DOS attack in the parser
|
- Block DOS attack in the parser
|
||||||
|
|
||||||
|
|
16
Makefile
16
Makefile
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@ -1,16 +0,0 @@
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||||||
NAME=`ls -d src/*/ | cut -f2 -d'/'`
|
|
||||||
|
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||||||
all: deps_opt test
|
|
||||||
|
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test:
|
|
||||||
crystal spec
|
|
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deps:
|
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shards install
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deps_update:
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shards update
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deps_opt:
|
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@[ -d lib/ ] || make deps
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doc:
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||||||
crystal docs
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||||||
|
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.PHONY: all run build release test deps deps_update doc
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|
17
README.md
17
README.md
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@ -1,20 +1,16 @@
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||||||
# rollable
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# rollable
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||||||
|
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||||||
Roll and parse dices
|
TODO: Write a description here
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||||||
|
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||||||
Works with crystal v1.0.0
|
## Installation [![travis](https://travis-ci.org/Nephos/crystal_rollable.svg)](https://travis-ci.org/Nephos/crystal_rollable)
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||||||
|
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||||||
## Installation
|
|
||||||
|
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||||||
[![travis](https://travis-ci.org/Nephos/crystal_rollable.svg)](https://travis-ci.org/Nephos/crystal_rollable)
|
|
||||||
|
|
||||||
Add this to your application's `shard.yml`:
|
Add this to your application's `shard.yml`:
|
||||||
|
|
||||||
```yaml
|
```yaml
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||||||
dependencies:
|
dependencies:
|
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rollable:
|
rollable:
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||||||
git: https://git.sceptique.eu/Sceptique/rollable
|
github: Nephos/crystal_rollable
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||||||
branch: master
|
|
||||||
```
|
```
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||||||
|
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|
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||||||
|
@ -23,8 +19,7 @@ dependencies:
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|
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||||||
```crystal
|
```crystal
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||||||
require "rollable"
|
require "rollable"
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Rollable::Roll.parse("2d6+4").test # => Roll 2 dices and add 4 to the sum
|
Rollable::Roll.parse("2d6+4").test # => roll 2 dices and add 4 to the sum
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Rollable::Roll.parse("!1d20 + !1d8").test # => Exploding dices
|
|
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```
|
```
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|
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|
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||||||
|
@ -34,7 +29,7 @@ TODO: Write development instructions here
|
||||||
|
|
||||||
## Contributing
|
## Contributing
|
||||||
|
|
||||||
1. Fork it ( https://git.sceptique.eu/Sceptique/rollable/fork )
|
1. Fork it ( https://github.com/Nephos/crystal_rollable/fork )
|
||||||
2. Create your feature branch (git checkout -b my-new-feature)
|
2. Create your feature branch (git checkout -b my-new-feature)
|
||||||
3. Commit your changes (git commit -am 'Add some feature')
|
3. Commit your changes (git commit -am 'Add some feature')
|
||||||
4. Push to the branch (git push origin my-new-feature)
|
4. Push to the branch (git push origin my-new-feature)
|
||||||
|
@ -42,4 +37,4 @@ TODO: Write development instructions here
|
||||||
|
|
||||||
## Contributors
|
## Contributors
|
||||||
|
|
||||||
- [Sceptique](https://git.sceptique.eu/Sceptique) Arthur Poulet - creator, maintainer
|
- [Nephos](https://github.com/Nephos) Arthur Poulet - creator, maintainer
|
||||||
|
|
|
@ -1,9 +1,7 @@
|
||||||
name: rollable
|
name: rollable
|
||||||
version: 1.0.0
|
version: 0.1.2
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||||||
|
|
||||||
crystal: 1.0.0
|
|
||||||
|
|
||||||
authors:
|
authors:
|
||||||
- Arthur Poulet <arthur.poulet@sceptique.eu>
|
- Arthur Poulet <arthur.poulet@mailoo.org>
|
||||||
|
|
||||||
license: MIT
|
license: MIT
|
||||||
|
|
|
@ -5,7 +5,7 @@ describe Rollable::Dice do
|
||||||
d.min.should eq 2
|
d.min.should eq 2
|
||||||
d.max.should eq 40
|
d.max.should eq 40
|
||||||
d.average.should eq 21
|
d.average.should eq 21
|
||||||
expect_raises(Exception) { Rollable::Dice.new 1001, 20 }
|
expect_raises { Rollable::Dice.new 1001, 20 }
|
||||||
end
|
end
|
||||||
|
|
||||||
it "details" do
|
it "details" do
|
||||||
|
@ -41,15 +41,12 @@ describe Rollable::Dice do
|
||||||
Rollable::Dice.parse("-1d6").min.should eq -6
|
Rollable::Dice.parse("-1d6").min.should eq -6
|
||||||
Rollable::Dice.parse("-1d6").max.should eq -1
|
Rollable::Dice.parse("-1d6").max.should eq -1
|
||||||
Rollable::Dice.parse("-1d6").count.should eq 1
|
Rollable::Dice.parse("-1d6").count.should eq 1
|
||||||
Rollable::Dice.parse("!1d6").count.should eq 1
|
|
||||||
Rollable::Dice.parse("!1d6").min.should eq 1
|
|
||||||
Rollable::Dice.parse("!1d6").max.should eq Rollable::Die.new(1..6, true).max
|
|
||||||
end
|
end
|
||||||
|
|
||||||
it "parse (error)" do
|
it "parse (error)" do
|
||||||
expect_raises(Exception) { Rollable::Dice.parse("yolo") }
|
expect_raises { Rollable::Dice.parse("yolo") }
|
||||||
expect_raises(Exception) { Rollable::Dice.parse("1d6+1", true) }
|
expect_raises { Rollable::Dice.parse("1d6+1", true) }
|
||||||
expect_raises(Exception) { Rollable::Dice.parse("--1d4") }
|
expect_raises { Rollable::Dice.parse("--1d4") }
|
||||||
end
|
end
|
||||||
|
|
||||||
it "consume" do
|
it "consume" do
|
||||||
|
|
|
@ -3,8 +3,7 @@ describe Rollable::Die do
|
||||||
Rollable::Die.new(1..20).should be_a(Rollable::Die)
|
Rollable::Die.new(1..20).should be_a(Rollable::Die)
|
||||||
Rollable::Die.new(10..20).should be_a(Rollable::Die)
|
Rollable::Die.new(10..20).should be_a(Rollable::Die)
|
||||||
Rollable::Die.new(20).should be_a(Rollable::Die)
|
Rollable::Die.new(20).should be_a(Rollable::Die)
|
||||||
Rollable::Die.new(20, true).should be_a(Rollable::Die)
|
expect_raises { Rollable::Die.new(1001) }
|
||||||
expect_raises(Exception) { Rollable::Die.new(1001) }
|
|
||||||
end
|
end
|
||||||
|
|
||||||
it "min, max, average" do
|
it "min, max, average" do
|
||||||
|
@ -14,9 +13,6 @@ describe Rollable::Die do
|
||||||
Rollable::Die.new(1..20).min.should eq 1
|
Rollable::Die.new(1..20).min.should eq 1
|
||||||
Rollable::Die.new(1..20).max.should eq 20
|
Rollable::Die.new(1..20).max.should eq 20
|
||||||
Rollable::Die.new(1..20).average.should eq 10.5
|
Rollable::Die.new(1..20).average.should eq 10.5
|
||||||
Rollable::Die.new(1..20, true).min.should eq 1
|
|
||||||
Rollable::Die.new(1..20, true).max.should eq 80
|
|
||||||
Rollable::Die.new(1..20, true).average.should eq (10.5*0.05**0 + 10.5*0.05**1 + 10.5*0.05**2 + 10.5*0.05**3).round(3)
|
|
||||||
end
|
end
|
||||||
|
|
||||||
it "test" do
|
it "test" do
|
||||||
|
@ -24,7 +20,6 @@ describe Rollable::Die do
|
||||||
min = rand 1..10
|
min = rand 1..10
|
||||||
max = rand min..20
|
max = rand min..20
|
||||||
((min..max).includes? Rollable::Die.new(min..max).test).should eq(true)
|
((min..max).includes? Rollable::Die.new(min..max).test).should eq(true)
|
||||||
((min..max*Rollable::Die::EXPLODING_ITERATIONS).includes? Rollable::Die.new(min..max, true).test).should eq(true)
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
@ -32,25 +27,18 @@ describe Rollable::Die do
|
||||||
Rollable::Die.new(1..20).like?(Rollable::Die.new(1..20)).should eq true
|
Rollable::Die.new(1..20).like?(Rollable::Die.new(1..20)).should eq true
|
||||||
Rollable::Die.new(1..20).like?(Rollable::Die.new(-20..-1)).should eq true
|
Rollable::Die.new(1..20).like?(Rollable::Die.new(-20..-1)).should eq true
|
||||||
Rollable::Die.new(1..20).like?(Rollable::Die.new(1..10)).should eq false
|
Rollable::Die.new(1..20).like?(Rollable::Die.new(1..10)).should eq false
|
||||||
Rollable::Die.new(1..20, true).like?(Rollable::Die.new(1..20, false)).should eq true
|
|
||||||
end
|
end
|
||||||
|
|
||||||
it "negative?" do
|
it "negative?" do
|
||||||
Rollable::Die.new(1..20).negative?.should eq false
|
Rollable::Die.new(1..20).negative?.should eq false
|
||||||
Rollable::Die.new(-1..20).negative?.should eq false
|
Rollable::Die.new(-1..20).negative?.should eq false
|
||||||
Rollable::Die.new(1..-20).negative?.should eq false
|
|
||||||
Rollable::Die.new(-1..-20).negative?.should eq true
|
Rollable::Die.new(-1..-20).negative?.should eq true
|
||||||
Rollable::Die.new(1..20, true).negative?.should eq false
|
|
||||||
Rollable::Die.new(-1..-20, true).negative?.should eq true
|
|
||||||
end
|
end
|
||||||
|
|
||||||
it "fixed?" do
|
it "fixed?" do
|
||||||
Rollable::Die.new(1..20).fixed?.should eq false
|
Rollable::Die.new(1..20).fixed?.should eq false
|
||||||
Rollable::Die.new(1..1).fixed?.should eq true
|
Rollable::Die.new(1..1).fixed?.should eq true
|
||||||
Rollable::Die.new(20..20).fixed?.should eq true
|
Rollable::Die.new(20..20).fixed?.should eq true
|
||||||
Rollable::Die.new(1).fixed?.should eq true
|
|
||||||
Rollable::Die.new(1..20, true).fixed?.should eq false
|
|
||||||
Rollable::Die.new(1, true).fixed?.should eq true
|
|
||||||
end
|
end
|
||||||
|
|
||||||
it "reverse" do
|
it "reverse" do
|
||||||
|
@ -58,16 +46,12 @@ describe Rollable::Die do
|
||||||
Rollable::Die.new(1..20).reverse.max.should eq -1
|
Rollable::Die.new(1..20).reverse.max.should eq -1
|
||||||
Rollable::Die.new(1..1).reverse.min.should eq -1
|
Rollable::Die.new(1..1).reverse.min.should eq -1
|
||||||
Rollable::Die.new(1..1).reverse.max.should eq -1
|
Rollable::Die.new(1..1).reverse.max.should eq -1
|
||||||
Rollable::Die.new(1..20, true).reverse.min.should eq -20
|
|
||||||
Rollable::Die.new(1..20, true).reverse.max.should eq -4
|
|
||||||
end
|
end
|
||||||
|
|
||||||
it "to_s" do
|
it "to_s" do
|
||||||
Rollable::Die.new(1..20).to_s.should eq "D20"
|
Rollable::Die.new(1..20).to_s.should eq "D20"
|
||||||
Rollable::Die.new(2..2).to_s.should eq "2"
|
Rollable::Die.new(2..2).to_s.should eq "2"
|
||||||
Rollable::Die.new(2..4).to_s.should eq "D(2,4)"
|
Rollable::Die.new(2..4).to_s.should eq "D(2,4)"
|
||||||
Rollable::Die.new(1..20, true).to_s.should eq "!D20"
|
|
||||||
Rollable::Die.new(2..4, true).to_s.should eq "!D(2,4)"
|
|
||||||
end
|
end
|
||||||
|
|
||||||
it "cmp" do
|
it "cmp" do
|
||||||
|
@ -100,8 +84,5 @@ describe Rollable::Die do
|
||||||
((Rollable::Die.new(1..4) <=> Rollable::Die.new(1..4)) == 0).should eq true
|
((Rollable::Die.new(1..4) <=> Rollable::Die.new(1..4)) == 0).should eq true
|
||||||
((Rollable::Die.new(2..3) <=> Rollable::Die.new(1..4)) < 0).should eq true
|
((Rollable::Die.new(2..3) <=> Rollable::Die.new(1..4)) < 0).should eq true
|
||||||
(Rollable::Die.new(2..6) == Rollable::Die.new(4..4)).should eq false
|
(Rollable::Die.new(2..6) == Rollable::Die.new(4..4)).should eq false
|
||||||
|
|
||||||
# TODO: (Rollable::Die.new(1..20, true) == Rollable::Die.new(1..20, false)).should eq false
|
|
||||||
# TODO: (Rollable::Die.new(1..20, true) > Rollable::Die.new(1..20, false)).should eq true
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
|
@ -8,31 +8,17 @@ describe Rollable::Roll do
|
||||||
r.min.should eq 5
|
r.min.should eq 5
|
||||||
r.max.should eq 24
|
r.max.should eq 24
|
||||||
r.average.should eq 14.5
|
r.average.should eq 14.5
|
||||||
100.times do
|
10.times do
|
||||||
(5..24).includes?(r.test).should eq true
|
(5..24).includes?(r.test).should eq true
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
it "initialize exploding" do
|
|
||||||
r = Rollable::Roll.new [
|
|
||||||
Rollable::Dice.new(1, 6, true),
|
|
||||||
]
|
|
||||||
r.should be_a Rollable::Roll
|
|
||||||
min = 1
|
|
||||||
max = 6*Rollable::Die::EXPLODING_ITERATIONS
|
|
||||||
r.min.should eq min
|
|
||||||
r.max.should eq max
|
|
||||||
100.times do
|
|
||||||
(min..max).includes?(r.test).should eq true
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
it "test (details)" do
|
it "test (details)" do
|
||||||
r = Rollable::Roll.new [Rollable::Dice.new(2, 6), Rollable::Dice.new(1, 4)]
|
r = Rollable::Roll.new [Rollable::Dice.new(2, 6), Rollable::Dice.new(1, 4)]
|
||||||
r.min_details.should eq([1, 1, 1])
|
r.min_details.should eq([1, 1, 1])
|
||||||
r.max_details.should eq([6, 6, 4])
|
r.max_details.should eq([6, 6, 4])
|
||||||
r.average_details.should eq([3.5, 3.5, 2.5])
|
r.average_details.should eq([3.5, 3.5, 2.5])
|
||||||
100.times do
|
10.times do
|
||||||
t = r.test_details
|
t = r.test_details
|
||||||
(1..6).includes?(t[0]).should eq true
|
(1..6).includes?(t[0]).should eq true
|
||||||
(1..6).includes?(t[1]).should eq true
|
(1..6).includes?(t[1]).should eq true
|
||||||
|
@ -54,12 +40,10 @@ describe Rollable::Roll do
|
||||||
r1.should be_a(Rollable::Roll)
|
r1.should be_a(Rollable::Roll)
|
||||||
r1.min.should eq 6
|
r1.min.should eq 6
|
||||||
r1.max.should eq 16
|
r1.max.should eq 16
|
||||||
(Rollable::Roll.parse("!2d6+4").average > Rollable::Roll.parse("2d6+4").average).should be_true
|
|
||||||
end
|
end
|
||||||
|
|
||||||
it "parse (error)" do
|
it "parse (error)" do
|
||||||
expect_raises(Exception) { Rollable::Roll.parse("yolo") }
|
expect_raises { Rollable::Roll.parse("yolo") }
|
||||||
Rollable::Roll.parse("yolo") { |_| true } rescue fail("must be catch in block")
|
|
||||||
end
|
end
|
||||||
|
|
||||||
it "parse (more)" do
|
it "parse (more)" do
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
|
require "./rollable/*"
|
||||||
|
|
||||||
module Rollable
|
module Rollable
|
||||||
class ParsingError < Exception
|
class ParsingError < Exception
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
require "./rollable/*"
|
|
||||||
|
|
|
@ -3,8 +3,7 @@ require "./is_rollable"
|
||||||
require "./die"
|
require "./die"
|
||||||
require "./fixed_value"
|
require "./fixed_value"
|
||||||
|
|
||||||
# Not a front class. It is used to represent a tuple of die type and die amount
|
module Rollable
|
||||||
#
|
|
||||||
# A `Dice` is a amount of `Die`.
|
# A `Dice` is a amount of `Die`.
|
||||||
# It is rollable exactly like a classic `Die`
|
# It is rollable exactly like a classic `Die`
|
||||||
#
|
#
|
||||||
|
@ -20,7 +19,7 @@ require "./fixed_value"
|
||||||
# d.min_details # => [1, 1]
|
# d.min_details # => [1, 1]
|
||||||
# d.test # => the sum of 2 random values between 1..6
|
# d.test # => the sum of 2 random values between 1..6
|
||||||
# ```
|
# ```
|
||||||
class Rollable::Dice < Rollable::IsRollable
|
class Dice < IsRollable
|
||||||
MAX = 1000
|
MAX = 1000
|
||||||
@count : Int32
|
@count : Int32
|
||||||
@die : Die
|
@die : Die
|
||||||
|
@ -32,8 +31,8 @@ class Rollable::Dice < Rollable::IsRollable
|
||||||
end
|
end
|
||||||
|
|
||||||
# Create a `Dice` with "die_type" faces.
|
# Create a `Dice` with "die_type" faces.
|
||||||
def initialize(@count, die_type : Int32, exploding : Bool = false)
|
def initialize(@count, die_type : Int32)
|
||||||
@die = Die.new(1..die_type, exploding)
|
@die = Die.new(1..die_type)
|
||||||
check_count!
|
check_count!
|
||||||
end
|
end
|
||||||
|
|
||||||
|
@ -115,13 +114,8 @@ class Rollable::Dice < Rollable::IsRollable
|
||||||
end
|
end
|
||||||
{% end %}
|
{% end %}
|
||||||
|
|
||||||
def <=>(right : Dice) : Int32
|
def <=>(right : Dice)
|
||||||
if average != right.average
|
average != right.average ? average - right.average <=> 0 : max != right.max ? max - right.max <=> 0 : min - right.min <=> 0
|
||||||
average - right.average > 0 ? 1 : -1
|
|
||||||
elsif max != right.max
|
|
||||||
max - right.max <=> 0
|
|
||||||
else
|
|
||||||
min - right.min <=> 0
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
|
@ -1,36 +1,34 @@
|
||||||
# coding: utf-8
|
# coding: utf-8
|
||||||
|
|
||||||
class Rollable::Dice
|
module Rollable
|
||||||
|
class Dice
|
||||||
# Returns the `Dice` and the string parsed from `str`, in a `NamedTuple`
|
# Returns the `Dice` and the string parsed from `str`, in a `NamedTuple`
|
||||||
# with "str" and "dice" keys.
|
# with "str" and "dice" keys.
|
||||||
#
|
#
|
||||||
# - If "strict" is true, then the string must end following the regex
|
# - If "strict" is true, then the string must end following the regex
|
||||||
# `\A(!)?\d+(d\d+)?\Z/i`
|
# `\A\d+(d\d+)?\Z/i`
|
||||||
#
|
#
|
||||||
# - If "strict" is false, then the string doesn't have to finish following
|
# - If "strict" is false, then the string doesn't have to finish following
|
||||||
# the regexp.
|
# the regexp.
|
||||||
private def self.parse_string(str : String, strict = true) : NamedTuple(str: String, dice: Dice)
|
private def self.parse_string(str : String, strict = true) : NamedTuple(str: String, dice: Dice)
|
||||||
match = str.match(/\A(?<sign>-|\+)? *(?<exploding>!)?(?<count>\d+)(?:(?:d)(?<die>\d+))?#{strict ? "\\Z" : ""}/i)
|
match = str.match(/\A(?<sign>-|\+)? *(?<count>\d+)(?:(?:d)(?<die>\d+))?#{strict ? "\\Z" : ""}/i)
|
||||||
raise ParsingError.new("Parsing Error: dice, near to '#{str}'") if match.nil?
|
raise ParsingError.new("Parsing Error: dice, near to '#{str}'") if match.nil?
|
||||||
sign = (match["sign"]? || "+") == "+" ? 1 : -1
|
sign = (match["sign"]? || "+") == "+" ? 1 : -1
|
||||||
count = match["count"]
|
count = match["count"]
|
||||||
die = match["die"]?
|
die = match["die"]?
|
||||||
exploding = match["exploding"]? ? true : false
|
|
||||||
if die.nil?
|
if die.nil?
|
||||||
{str: match[0], dice: FixedValue.new_dice(sign * count.to_i)}
|
return {str: match[0], dice: FixedValue.new_dice(sign * count.to_i)}
|
||||||
else
|
else
|
||||||
{str: match[0], dice: Dice.new(sign * count.to_i, die.to_i, exploding)}
|
return {str: match[0], dice: Dice.new(sign * count.to_i, die.to_i)}
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
# Return a valid string parsed from `str`. (see `#parse_string`)
|
# Return a valid string parsed from `str`. (see `#parse_string`)
|
||||||
#
|
#
|
||||||
# Yields the `Dice` parsed from `str`.
|
# Yields the `Dice` parsed from `str`.
|
||||||
|
#
|
||||||
# Then, it returns the string read.
|
# Then, it returns the string read.
|
||||||
# If strict is false, only the valid string is returned.
|
# If strict is false, only the valid string is returned.
|
||||||
# ```
|
|
||||||
# Dice.parse("1d6") {|dice| dice.roll } => "1d6"
|
|
||||||
# ```
|
|
||||||
def self.parse(str : String, strict = true) : String
|
def self.parse(str : String, strict = true) : String
|
||||||
data = parse_string(str, strict)
|
data = parse_string(str, strict)
|
||||||
yield data[:dice]
|
yield data[:dice]
|
||||||
|
@ -74,3 +72,4 @@ class Rollable::Dice
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
end
|
||||||
|
|
|
@ -1,7 +1,6 @@
|
||||||
require "./is_rollable"
|
require "./is_rollable"
|
||||||
|
|
||||||
# Not a front class. It is used to represent a type of dice with faces
|
module Rollable
|
||||||
#
|
|
||||||
# A `Die` is a range of Integer values.
|
# A `Die` is a range of Integer values.
|
||||||
# It is rollable.
|
# It is rollable.
|
||||||
#
|
#
|
||||||
|
@ -14,32 +13,23 @@ require "./is_rollable"
|
||||||
# d.test # => a random value included in 1..6
|
# d.test # => a random value included in 1..6
|
||||||
# ```
|
# ```
|
||||||
# TODO: make it a Struct ?
|
# TODO: make it a Struct ?
|
||||||
class Rollable::Die < Rollable::IsRollable
|
class Die < IsRollable
|
||||||
MAX = 1000
|
MAX = 1000
|
||||||
EXPLODING_ITERATIONS = 4
|
|
||||||
|
|
||||||
@faces : Range(Int32, Int32)
|
@faces : Range(Int32, Int32)
|
||||||
getter exploding : Bool
|
|
||||||
|
|
||||||
getter faces
|
getter faces
|
||||||
|
|
||||||
def initialize(@faces, @exploding = false)
|
def initialize(@faces)
|
||||||
raise ParsingError.new "Cannot die with more than #{MAX} faces (#{@faces})" if @faces.size > MAX
|
raise ParsingError.new "Cannot die with more than #{MAX} faces (#{@faces})" if @faces.size > MAX
|
||||||
if @faces.end < @faces.begin
|
|
||||||
@faces = @faces.end..@faces.begin
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
def clone
|
def clone
|
||||||
Die.new(@faces, @exploding)
|
Die.new(@faces)
|
||||||
end
|
end
|
||||||
|
|
||||||
def initialize(nb_faces : Int32, @exploding = false)
|
def initialize(nb_faces : Int32)
|
||||||
raise ParsingError.new "Cannot die with more than #{MAX} faces (#{nb_faces})" if nb_faces > MAX
|
raise ParsingError.new "Cannot die with more than #{MAX} faces (#{nb_faces})" if nb_faces > MAX
|
||||||
@faces = 1..nb_faces
|
@faces = 1..nb_faces
|
||||||
if @faces.end < @faces.begin
|
|
||||||
@faces = @faces.end..@faces.begin
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
# Number of faces of the `Die`
|
# Number of faces of the `Die`
|
||||||
|
@ -66,56 +56,32 @@ class Rollable::Die < Rollable::IsRollable
|
||||||
# Die.new(1..6).reverse # => Die.new -6..-1
|
# Die.new(1..6).reverse # => Die.new -6..-1
|
||||||
# ```
|
# ```
|
||||||
def reverse : Die
|
def reverse : Die
|
||||||
Die.new -@faces.end..-@faces.begin, @exploding
|
Die.new -max..-min
|
||||||
end
|
end
|
||||||
|
|
||||||
def reverse!
|
def reverse!
|
||||||
@faces = -@faces.end..-@faces.begin
|
@faces = -max..-min
|
||||||
self
|
self
|
||||||
end
|
end
|
||||||
|
|
||||||
def max : Int32
|
def max : Int32
|
||||||
if @exploding
|
|
||||||
@faces.end * EXPLODING_ITERATIONS
|
|
||||||
else
|
|
||||||
@faces.end
|
@faces.end
|
||||||
end
|
end
|
||||||
end
|
|
||||||
|
|
||||||
def min : Int32
|
def min : Int32
|
||||||
@faces.begin
|
@faces.begin
|
||||||
end
|
end
|
||||||
|
|
||||||
private def explode(&block)
|
|
||||||
EXPLODING_ITERATIONS.times do |_|
|
|
||||||
value = @faces.to_a.sample
|
|
||||||
yield value
|
|
||||||
break if value != @faces.end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
# Return a random value in the range of the dice
|
# Return a random value in the range of the dice
|
||||||
def test : Int32
|
def test : Int32
|
||||||
if @exploding
|
|
||||||
sum = 0
|
|
||||||
explode { |value| sum += value }
|
|
||||||
sum
|
|
||||||
else
|
|
||||||
@faces.to_a.sample
|
@faces.to_a.sample
|
||||||
end
|
end
|
||||||
end
|
|
||||||
|
|
||||||
# Mathematical expectation.
|
# Mathematical expectation.
|
||||||
#
|
#
|
||||||
# A d6 will have a expected value of 3.5
|
# A d6 will have a expected value of 3.5
|
||||||
def average : Float64
|
def average : Float64
|
||||||
proba = @faces.size.to_f64
|
@faces.reduce { |r, l| r + l }.to_f64 / @faces.size
|
||||||
non_exploding_average = @faces.reduce { |r, l| r + l }.to_f64 / proba
|
|
||||||
if @exploding
|
|
||||||
EXPLODING_ITERATIONS.times.reduce(0.0) {|base, i| base + non_exploding_average / proba ** i }.round(3)
|
|
||||||
else
|
|
||||||
non_exploding_average
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
# Return a string.
|
# Return a string.
|
||||||
|
@ -123,24 +89,21 @@ class Rollable::Die < Rollable::IsRollable
|
||||||
# - It may be a dice ```(1..n) => "D#{n}"```
|
# - It may be a dice ```(1..n) => "D#{n}"```
|
||||||
# - Else, ```(a..b) => "D(#{a},#{b})"```
|
# - Else, ```(a..b) => "D(#{a},#{b})"```
|
||||||
def to_s : String
|
def to_s : String
|
||||||
string = if self.size == 1
|
if self.size == 1
|
||||||
min.to_s
|
min.to_s
|
||||||
elsif self.min == 1
|
elsif self.min == 1
|
||||||
"D#{@faces.end}"
|
"D#{self.max}"
|
||||||
else
|
else
|
||||||
"D(#{@faces.begin},#{@faces.end})"
|
"D(#{self.min},#{self.max})"
|
||||||
end
|
end
|
||||||
string = "!#{string}" if @exploding
|
|
||||||
return string
|
|
||||||
end
|
end
|
||||||
|
|
||||||
def ==(right : Die)
|
def ==(right : Die)
|
||||||
@faces == right.faces && @exploding == right.exploding
|
@faces == right.faces
|
||||||
end
|
end
|
||||||
|
|
||||||
{% for op in [">", "<", ">=", "<="] %}
|
{% for op in [">", "<", ">=", "<="] %}
|
||||||
def {{ op.id }}(right : Die)
|
def {{ op.id }}(right : Die)
|
||||||
return false if @exploding != right.exploding
|
|
||||||
average != right.average ?
|
average != right.average ?
|
||||||
average {{ op.id }} right.average :
|
average {{ op.id }} right.average :
|
||||||
max != right.max ?
|
max != right.max ?
|
||||||
|
@ -149,14 +112,8 @@ class Rollable::Die < Rollable::IsRollable
|
||||||
end
|
end
|
||||||
{% end %}
|
{% end %}
|
||||||
|
|
||||||
def <=>(right : Die) : Int32
|
def <=>(right : Die)
|
||||||
if average != right.average
|
average != right.average ? average - right.average <=> 0 : max != right.max ? max - right.max <=> 0 : min - right.min <=> 0
|
||||||
average - right.average > 0 ? 1 : -1
|
|
||||||
elsif max != right.max
|
|
||||||
max - right.max <=> 0
|
|
||||||
else
|
|
||||||
min - right.min <=> 0
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
#
|
|
||||||
|
|
|
@ -1,6 +1,7 @@
|
||||||
require "./die"
|
require "./die"
|
||||||
|
|
||||||
# Allows to create a die with a fixed value.
|
module Rollable
|
||||||
|
# Allow to create a die with a fixed value.
|
||||||
# The die will only gives this value everytime.
|
# The die will only gives this value everytime.
|
||||||
# (`.min`, `.max`, `.test`, `.average`)
|
# (`.min`, `.max`, `.test`, `.average`)
|
||||||
#
|
#
|
||||||
|
@ -9,7 +10,7 @@ require "./die"
|
||||||
# Die.new(n..n) # => FixedValue.new_die n
|
# Die.new(n..n) # => FixedValue.new_die n
|
||||||
# Dice.new(1, Die.new(n..n)) # => FixedValue.new_dice n
|
# Dice.new(1, Die.new(n..n)) # => FixedValue.new_dice n
|
||||||
# ```
|
# ```
|
||||||
module Rollable::FixedValue
|
module FixedValue
|
||||||
# Return a `Die` with only one face.
|
# Return a `Die` with only one face.
|
||||||
def self.new_die(value : Int32)
|
def self.new_die(value : Int32)
|
||||||
Die.new value..value
|
Die.new value..value
|
||||||
|
@ -20,3 +21,4 @@ module Rollable::FixedValue
|
||||||
Dice.new 1, FixedValue.new_die(fixed)
|
Dice.new 1, FixedValue.new_die(fixed)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
end
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
abstract class Rollable::IsRollable
|
module Rollable
|
||||||
|
abstract class IsRollable
|
||||||
abstract def min : Int32
|
abstract def min : Int32
|
||||||
abstract def max : Int32
|
abstract def max : Int32
|
||||||
abstract def average : Float64
|
abstract def average : Int32
|
||||||
abstract def test : Int32
|
abstract def test : Int32
|
||||||
end
|
end
|
||||||
|
end
|
||||||
|
|
|
@ -3,6 +3,7 @@ require "./die"
|
||||||
require "./fixed_value"
|
require "./fixed_value"
|
||||||
require "./dice"
|
require "./dice"
|
||||||
|
|
||||||
|
module Rollable
|
||||||
# `Roll` is a list of `Dice`.
|
# `Roll` is a list of `Dice`.
|
||||||
#
|
#
|
||||||
# It is rollable, making the sum of each `Dice` values.
|
# It is rollable, making the sum of each `Dice` values.
|
||||||
|
@ -17,7 +18,7 @@ require "./dice"
|
||||||
# r.average # => 5.5
|
# r.average # => 5.5
|
||||||
# r.test # => the sum of a random value in 1..6 and 2
|
# r.test # => the sum of a random value in 1..6 and 2
|
||||||
# ```
|
# ```
|
||||||
class Rollable::Roll < Rollable::IsRollable
|
class Roll < IsRollable
|
||||||
@dice : Array(Dice)
|
@dice : Array(Dice)
|
||||||
|
|
||||||
getter dice
|
getter dice
|
||||||
|
@ -80,13 +81,7 @@ class Rollable::Roll < Rollable::IsRollable
|
||||||
{% end %}
|
{% end %}
|
||||||
|
|
||||||
def <=>(right : Roll) : Int32
|
def <=>(right : Roll) : Int32
|
||||||
if average != right.average
|
average != right.average ? average - right.average <=> 0 : max != right.max ? max - right.max <=> 0 : min - right.min <=> 0
|
||||||
average - right.average > 0 ? 1 : -1
|
|
||||||
elsif max != right.max
|
|
||||||
max - right.max <=> 0
|
|
||||||
else
|
|
||||||
min - right.min <=> 0
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
def order!
|
def order!
|
||||||
|
@ -152,5 +147,6 @@ class Rollable::Roll < Rollable::IsRollable
|
||||||
clone.compact!
|
clone.compact!
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
end
|
||||||
|
|
||||||
require "./roll/*"
|
require "./roll/*"
|
||||||
|
|
|
@ -1,4 +1,5 @@
|
||||||
class Rollable::Roll
|
module Rollable
|
||||||
|
class Roll
|
||||||
# Parse the string and return an array of `Dice`
|
# Parse the string and return an array of `Dice`
|
||||||
#
|
#
|
||||||
# see `Dice.consume`
|
# see `Dice.consume`
|
||||||
|
@ -11,11 +12,11 @@ class Rollable::Roll
|
||||||
# - sdice = [sign]?[dice]
|
# - sdice = [sign]?[dice]
|
||||||
# - roll = [sign][dice][sdice]*
|
# - roll = [sign][dice][sdice]*
|
||||||
# ```
|
# ```
|
||||||
private def self.parse_str(str : String?, list : Array(Dice) = Array(Dice).new) : Array(Dice)
|
def self.parse_str(str : String?, list : Array(Dice) = Array(Dice).new) : Array(Dice)
|
||||||
return list if str.nil?
|
return list if str.nil?
|
||||||
str = str.strip
|
str = str.strip
|
||||||
sign = str[0]
|
sign = str[0]
|
||||||
if sign != '+' && sign != '-' && sign != '!' && !list.empty?
|
if sign != '+' && sign != '-' && !list.empty?
|
||||||
raise ParsingError.new("Parsing Error: roll, near to '#{str}'")
|
raise ParsingError.new("Parsing Error: roll, near to '#{str}'")
|
||||||
end
|
end
|
||||||
str = str[1..-1] if sign == '-' || sign == '+'
|
str = str[1..-1] if sign == '-' || sign == '+'
|
||||||
|
@ -27,23 +28,11 @@ class Rollable::Roll
|
||||||
end
|
end
|
||||||
|
|
||||||
# Parse the string "str" and returns a new `Roll` object
|
# Parse the string "str" and returns a new `Roll` object
|
||||||
#
|
|
||||||
# see `#parse_str`
|
# see `#parse_str`
|
||||||
def self.parse(str : String) : Roll
|
def self.parse(str : String) : Roll
|
||||||
return Roll.new(parse_str(str))
|
return Roll.new(parse_str(str))
|
||||||
end
|
end
|
||||||
|
|
||||||
# Parse the string "str" and returns a new `Roll` object,
|
|
||||||
# and execute the "block" if an error occured
|
|
||||||
def self.parse(str : String) : Roll?
|
|
||||||
begin
|
|
||||||
return self.parse(str)
|
|
||||||
rescue err
|
|
||||||
yield err
|
|
||||||
return nil
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
def to_s : String
|
def to_s : String
|
||||||
@dice.reduce(nil) do |l, r|
|
@dice.reduce(nil) do |l, r|
|
||||||
# puts "l:#{l.to_s}, r:#{r.to_s}"
|
# puts "l:#{l.to_s}, r:#{r.to_s}"
|
||||||
|
@ -59,3 +48,4 @@ class Rollable::Roll
|
||||||
end.to_s
|
end.to_s
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
end
|
||||||
|
|
|
@ -1,3 +1,3 @@
|
||||||
module Rollable
|
module Rollable
|
||||||
VERSION = "0.1.4"
|
VERSION = "0.1.2"
|
||||||
end
|
end
|
||||||
|
|
Loading…
Reference in New Issue
Block a user